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・ Playing 'In the Company of Men'
・ Playing (album)
・ Playing Around
・ Playing Away
・ Playing Away at Home
・ Playing Beatie Bow
・ Playing Beatie Bow (film)
・ Playing Between Elephants
・ Playing by Ear
・ Playing by ear (music)
・ Playing by Heart
・ Playing card
・ Playing card (disambiguation)
・ Playing Cards (film)
・ Playing cards in Unicode
Playing Columbine
・ Playing company
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・ Playing for Change
・ Playing for Keeps
・ Playing for Keeps (1986 film)
・ Playing for Keeps (2012 film)
・ Playing for Keeps (album)
・ Playing for Peanuts
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・ Playing for sheep stations
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Playing Columbine : ウィキペディア英語版
Playing Columbine

''Playing Columbine'' is a 2008 American documentary film produced and edited by Danny Ledonne, an American independent filmmaker. The film follows the video game ''Super Columbine Massacre RPG!'' in which players experience the Columbine High School massacre through the eyes of the killers, Eric Harris and Dylan Klebold.
==Film content==
In the documentary, critics and supporters of the game are interviewed, including Ledonne, Jack Thompson, Hal Halpin, Doug Lowenstein, Jason Della Rocca, Jenova Chen, Ian Bogost, Tracy Fullerton, Brian Flemming, and the hosts of ''Free Talk Live''. Arguments are made to support the game's inclusion in a growing movement of videogames with social agendas, referencing other independent games such as ''McDonald's Videogame'', ''Darfur is Dying'', ''JFK: Reloaded'', and those made by Persuasive Games.
Supporters of video games such as Greg Costikyan note that the medium of the video game is undergoing the same reactionary criticism as previously experienced by comic books, rock and roll, and ''Dungeons & Dragons''. Some argue that video games will gain more mainstream acceptance as more video game players are in positions of power. The film argues that the medium of the video game should no longer be viewed as a child's toy but rather as a mature form of art (see art game).
The film also examines the link drawn by the ''Toronto Sun'' and other media outlets between the Columbine videogame and the 2006 Dawson College shooting. The shooter, Kimveer Gill allegedly listed ''Super Columbine Massacre RPG!'' as his favorite game. Two students at Dawson College during the shooting, Melissa Fuller and Joel Kornek, are interviewed and both dismiss the game's role in the shooting. However, Jack Thompson maintains that the game is a "murder simulator" that "trained" the shooter. The link between the game and the shooting is regarded as an "easy out for society" by then IGDA executive director Jason Della Rocca.
The final section of the film documents the 2007 controversy at the Slamdance Film Festival in which the Columbine videogame was pulled from the Guerrilla Gamemaker Competition by festival director Peter Baxter. In response, University of Southern California pulled its sponsorship of the competition and half of the other game developers pulled their projects out of the festival. The Slamdance documentary jury attempted to award the game a special jury prize but Baxter prevented the award from being given. Eventually, the game screened at other events such as Living Game Worlds in Gijon, Spain and a gallery installation at University of Colorado at Colorado Springs.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Playing Columbine」の詳細全文を読む



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